plug and play - определение. Что такое plug and play
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Что (кто) такое plug and play - определение

SUPPORT BY COMPUTER DEVICE OR BUS FOR AUTOMATICALLY DISCOVERING OF COMPONENTS WITHOUT MANUAL CONFIGURATION
Plug-n-play; Plug and Play; Plug & Play; Plug-and-Play; Plug And Play; Plug&play; Plug n play; Plug-and-pray; Plug and pray; Plug-And-Play; Plug 'N' Play; Plug-and-Surf; Plug-and-surf; Plug-and-play; Plug & play; Plug Play; PlugPlay
  • An example of an ISA interface card with extremely limited interrupt selection options, a common problem on PC ISA interfaces.<br>Kouwell KW-524J dual serial, dual parallel port, 8-bit ISA, manufactured in 1992:<br>* Serial 1: IRQ 3/4/9<br>* Serial 2: IRQ 3/4/9<br>* Parallel 1: IRQ 5/7<br>* Parallel 2: IRQ 5/7<br>(There is no technical reason why 3,4,5,7,9 cannot all be selectable choices for each port.)
  • A third-party serial interface card for the [[Apple II]] that required cutting and soldering to reconfigure.  The user would cut the wire traces between the thinly connected '''⧓''' triangles at X1 and X3 and solder across the unconnected '''◀▶''' pads at X2 and X4 located at the center of the card.  Once done, reverting the modification was more difficult.
  • A NuBus expansion card without jumpers or DIP switches
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plug-and-play         
Plug-and-play is used to describe computer equipment, for example a printer, that is ready to use immediately when you connect it to a computer. (COMPUTING)
... a plug-and-play USB camera.
ADJ: ADJ n
plug and play         
<jargon> 1. Hardware or software that, after being installed ("plugged in"), can immediately be used ("played with"), as opposed to hardware or software which requires configuration. See also turnkey, plug and pray. 2. A new recruit who needs no training. "The new guy, John, is great. He's totally plug-and-play." (1997-03-30)
Plug and play         
In computing, a plug and play (PnP) device or computer bus is one with a specification that facilitates the recognition of a hardware component in a system without the need for physical device configuration or user intervention in resolving resource conflicts. The term "plug and play" has since been expanded to a wide variety of applications to which the same lack of user setup applies.
Plug and Play         
¦ noun a standard for the connection of peripherals to personal computers, whereby a device needs only to be connected to a computer in order to be configured to work perfectly.
plug and pray         
<humour> The Windows 95 equivalent of the Macintosh's plug and play, referring to difficulties encountered when setting up new hardware under Windows 95. (1997-10-11)
plug and pray         
when you add hardware to a Windows computer, the hope that it Windows recognizes it and it works
The installation of the sound card includes a little plug and pray that Windows can find it
Legacy Plug and Play         
  • The sound card ''[[Sound Blaster AWE32]] PNP CT3990'' had a Plug-and-Play ISA Bus interface chip (large square chip, mid of bottom row).
SERIES OF SPECIFICATIONS AND MICROSOFT WINDOWS FEATURES
ISAPNP; ISAPnP; ISA Plug and Play; Plug and Play BIOS; Plug and Play BIOS Specification; Legacy PnP; ISA PNP
The term Legacy Plug and Play, also shortened to Legacy PnP, describes a series of specifications and Microsoft Windows features geared towards operating system configuration of devices, and some device IDs are assigned by UEFI Forum. The standards were primarily aimed at the IBM PC standard bus, later dubbed Industry Standard Architecture (ISA).
Flexible Plug and Play         
Flexible plug and play
Flexible Plug and Play is a research project looking at how to improve the connection of renewable energy generation, like wind farms, to electricity distribution networks in the UK. According to the original submission to Ofgem, the electricity regulator, it will test new technical solutions to problems on the network and develop new commercial arrangements between the energy supplier and network operator.
Handheld TV game         
TYPE OF VIDEO GAME CONSOLE
TV games; TV Games; TV-Game; TV game; Television games; Handheld TV games; Plug & Play games; Plug and play game; Plug-n-play game; Plug It In & Play TV Game
A handheld TV game or plug and play game is an integrated video game console and game controller, usually battery powered, which connects directly to a television. The game software is built directly into the unit, which is typically designed to look like a toy or classic game console controller with the addition of a composite video cable to connect the unit.
Plug valve         
SUBCLASS OF STOPCOCKS
Plug cock
Plug valves are valves with cylindrical or conically tapered "plugs" which can be rotated inside the valve body to control flow through the valve. The plugs in plug valves have one or more hollow passageways going sideways through the plug, so that fluid can flow through the plug when the valve is open.

Википедия

Plug and play

In computing, a plug and play (PnP) device or computer bus is one with a specification that facilitates the recognition of a hardware component in a system without the need for physical device configuration or user intervention in resolving resource conflicts. The term "plug and play" has since been expanded to a wide variety of applications to which the same lack of user setup applies.

Expansion devices are controlled and exchange data with the host system through defined memory or I/O space port addresses, direct memory access channels, interrupt request lines and other mechanisms, which must be uniquely associated with a particular device to operate. Some computers provided unique combinations of these resources to each slot of a motherboard or backplane. Other designs provided all resources to all slots, and each peripheral device had its own address decoding for the registers or memory blocks it needed to communicate with the host system. Since fixed assignments made expansion of a system difficult, devices used several manual methods for assigning addresses and other resources, such as hard-wired jumpers, pins that could be connected with wire or removable straps, or switches that could be set for particular addresses. As microprocessors made mass-market computers affordable, software configuration of I/O devices was advantageous to allow installation by non-specialist users. Early systems for software configuration of devices included the MSX standard, NuBus, Amiga Autoconfig, and IBM Microchannel. Initially all expansion cards for the IBM PC required physical selection of I/O configuration on the board with jumper straps or DIP switches, but increasingly ISA bus devices were arranged for software configuration. By 1995, Microsoft Windows included a comprehensive method of enumerating hardware at boot time and allocating resources, which was called the "Plug and Play" standard.

Plug and play devices can have resources allocated at boot-time only, or may be hotplug systems such as USB and IEEE 1394 (FireWire).